Performance issue

Discuss about Blockout II from Jean-Luc, post your feature requests etc.
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Herc
Posts: 169
Joined: Sun May 20, 2007 12:54 pm

Re:Performance issue

Post by Herc »

yes, try to compile the source code yourself, try to locate the main loop and add a

\"usleep(20000);\"

this should avoid hooking the cpu up. i.e. find a c++ programmer who can recompile blockoutII sources for you. eventually jean luc pons, the original author could do, if he shows up here again.
jlp_38
Posts: 264
Joined: Tue Jun 26, 2007 9:09 am

Re:Performance issue

Post by jlp_38 »

I added a frame limiter in the next release. It should solve the problem.
Available soon.
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