Search found 264 matches

by jlp_38
Tue Jul 24, 2007 3:03 am
Forum: Blockout II
Topic: Crash when pushing and
Replies: 8
Views: 20310

Re:Crash when pushing esc and enter

Hi, You\'re right, I\'m very sorry. I can\'t figure out what happen :S The bug fix has disappeared from the code !!! May be a wrong copy or something like that. As the bug is relatively rare i made a patch for you,So just replace the file BlockOut.exe in the installation directory. BlockOut.exe Real...
by jlp_38
Mon Jul 23, 2007 3:51 am
Forum: Blockout II
Topic: BlockOut II 2.3 is out !
Replies: 4
Views: 17919

BlockOut II 2.3 is out !

Hi, I\'m pleased to announce you that the release 2.3 of BlockOut II is out. Please let me know if you find any bugs... http://www.blockout.net/components/com_fireboard/template/default/images/english/emoticons/exclam.gif Scores made with the release 2.2 cannot be uploaded. http://www.blockout.net/c...
by jlp_38
Sat Jul 21, 2007 6:14 am
Forum: Blockout II
Topic: Scoring Explained
Replies: 20
Views: 39424

Re:Scoring Explained

63.0 block/minutes. It goes very fast :woohoo: But for the 700, it is just an estimation (may be a bad estimation). I will add this information in the replay of the 2.3. Hope that i end the 2.3 during the week-end. fredjust wrote: Bravo JP pour ce dévellopement impressionant mais comment fait tu tou...
by jlp_38
Sat Jul 21, 2007 5:35 am
Forum: Blockout II
Topic: Scoring Explained
Replies: 20
Views: 39424

Re:Scoring Explained

OK, thanks for the link. I\'ll modify the
page. Unfortunately, I can\'t get exactly the number of key per block with the release 2.2 (the number of move displayed is just an estimation), I have to add this in the 2.3.
how would you most likely call a blockout piece?
I vote for block ;)
by jlp_38
Sat Jul 21, 2007 3:39 am
Forum: Blockout II
Topic: Scoring Explained
Replies: 20
Views: 39424

Re:Scoring Explained

This page is available from the online score db, you can access it by displaying the statistics popup and then click \"More\".
This page is still under construction.
by jlp_38
Fri Jul 20, 2007 12:10 am
Forum: Blockout II
Topic: Scoring Explained
Replies: 20
Views: 39424

Re:Scoring Explained

I\'m currently working on a detailed score analysis page. I\'ve ended the pie chart and it is already interesting to see how block points are
important.

I made the chart for 3DM and OOC, not FF as there is a bug.

Image
by jlp_38
Thu Jul 19, 2007 8:16 pm
Forum: Blockout II
Topic: Show a external replay
Replies: 2
Views: 10610

Re:Show a external replay

Hi Fred,

Everybody can watch your replay. In the OnLine score page you can scroll up to the 100th score.
by jlp_38
Thu Jul 19, 2007 7:37 pm
Forum: Blockout II
Topic: Bug Reports go here
Replies: 10
Views: 22188

Re:Bug Reports go here

Hi,

Welcome John, and congratulations for your
score in OOC.

@Herc:
Damn ! I\'ve just formated an old hard disk where there was a Win98. I will see if i can reinstall it... :S<br><br>Post edited by: jlp_38, at: 2007/07/19 21:39
by jlp_38
Wed Jul 18, 2007 9:57 pm
Forum: Blockout II
Topic: Bug Reports go here
Replies: 10
Views: 22188

Re:Bug Reports go here

Yes the version number is checked and user who will try to upload a score made with an older release will receive a clear message, for instance:
\"Sorry, score made with the 2.2 cannot be uploaded\" or something like that.

So the cleaning of the database should not be a problem.
by jlp_38
Tue Jul 17, 2007 4:20 pm
Forum: Blockout II
Topic: Crash when pushing and
Replies: 8
Views: 20310

Re:Crash when pushing esc and enter

Thanks Fred for this good explanation. I manage to reproduce the bug and I fixed it.
by jlp_38
Tue Jul 17, 2007 4:26 am
Forum: Blockout II
Topic: Crash when pushing and
Replies: 8
Views: 20310

Re:Crash when pushing esc and enter

Hi,

Thanks for the report. Unfortunately i don\'t have Word at home :blush: but i will have a look at this tomorrow.

I didn\'t manage to reproduce the crash.
May be a directX problem ???

Does it happen when you press [Enter] instead of [Esc] ?
by jlp_38
Tue Jul 17, 2007 2:15 am
Forum: Blockout II
Topic: Bug Reports go here
Replies: 10
Views: 22188

Re:Bug Reports go here

Hi, As you may noticed there is a bug with the FLAT block set. It produces always the same sequence of block (Thanks to John VdC). It is due to the fact that the FLAT set has 8 pieces (=2^3 and it is catastrophic for LCG random generator). It does not happens with BASIC and EXTENDED. It would be fin...
by jlp_38
Mon Jul 16, 2007 6:24 pm
Forum: Blockout II
Topic: List of Websites that know about Blockout II
Replies: 11
Views: 24908

Re:Image of the Day @ www.gamedev.net

Hi, Concerning the \"next piece\", I agree with Fred, In the classic blockout, you don\'t have it. So I agree to add it but with a score multiplier. Concerning transparent layers, i will make few test to see if it doesn\'t confuse too much rather than helping. I\'ll keep you informed. If y...
by jlp_38
Mon Jul 16, 2007 4:51 am
Forum: Blockout II
Topic: List of Websites that know about Blockout II
Replies: 11
Views: 24908

Re:Image of the Day @ www.gamedev.net

cool ! what i would like to see the most are different palettes. i.e. not only the 16 colour dos palette, but also palettes as with amiga blockout, lynx blockout or such (check the wiki - some screenshots should show up the different colours used in the different blockout versions). OK, i will add ...
by jlp_38
Sun Jul 15, 2007 10:38 pm
Forum: Blockout II
Topic: List of Websites that know about Blockout II
Replies: 11
Views: 24908

Re:Image of the Day @ www.gamedev.net

I would like to make several game style: Nostalgia: As today Marble: Marble textured pit and block Rounded: Rounded block (Not sure) Modern: Modern texture ... Effect on blocked rotation (including spark as collision point) already done When GAME OVER, Make an animation of the pit. Camera will rotat...