Search found 55 matches
- Sat Jan 26, 2008 10:42 pm
- Forum: Blockout II
- Topic: Online score, extra columns and sortable tables.
- Replies: 7
- Views: 32779
Re:Online score, extra columns and sortable tables
This is so cool; thanks a lot! Awaiting more fields :) by the way: 37 Jake 129551 56 19 with 19 flushes! exploits the randomizer bug in version 2.3; but only after 1000 or so blocks. Not sure if the 15 flush game is for real.<br><br>Post edited by: Lieven, at: 2008/01/27 00:07
- Sat Jan 26, 2008 6:53 pm
- Forum: Blockout II
- Topic: Online score, extra columns and sortable tables.
- Replies: 7
- Views: 32779
Online score, extra columns and sortable tables.
It would be nice if the online scores summary tables also display the number of blocks number of total lines blocks/minute number of flushes start level etc.. (as many as possible, as long as it fits on a normal screen) And then make the table sortable, eg http://www.workingwith.me.uk/articles/scrip...
- Fri Jan 18, 2008 7:51 pm
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Yeah, true it is another way of looking ahead. I really believe it will improve results drastically, since this is the way human plays (or at least I play). Sorry to keep on repeating this, but it might eventually convince you to implement it :)
- Fri Jan 18, 2008 3:28 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Thanks a lot, this will be interesting. I tuned the parameters manually, but the result will be interesting in any case. After further testing, I don\'t see an easy way to improve my code. The only thing I can really think of, is adding a function that checks if the pit guarantees no holes for the n...
- Thu Jan 17, 2008 4:16 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
I am not 100% sure I understand what you mean. Here is a naive algorithm (for 3x3) that might work, consider a sequence: 1. do all possible translations 2. do all possible rotations 3. do all possible translations 4. do all possible rotations In total there are max 3(?) translations and max 12(?) ro...
- Wed Jan 16, 2008 12:19 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
The two codes I gave fail on <32 if I remember well
- Tue Jan 15, 2008 4:32 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Thanks for the tricks with srand(yourSeed); two hards ones are 7774441 and 10135710 The first one is solved if the bot would consider all permutations of rotations and translations. The second one is tricky. You really have to play it to see. But looking further ahead would definitely take care of t...
- Sun Jan 13, 2008 12:11 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
This is great, and definitely allows for faster optimisation. However, two questions. I get series like this: P[423] = 28 P[424] = 28 P[425] = 28 P[426] = 28 The same for other low numbers: they are all repeated at least twice. Any idea what is causing this? In any case, it is lowering the average c...
- Sat Jan 12, 2008 6:31 pm
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Hi, Thanks for reporting back results. I am not sure what you mean with making a hole in the centre. My code is not very clear, now that I reread it. So I quickly explain: 1. Thickness=number of blocks. So this function accounts for a bonus when making complete lines/layers. 2. Getnbholes= number of...
- Sat Jan 12, 2008 6:00 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Yep that is the one. I am very curious to hear how much you get on average with the new random generator and my code.
- Fri Jan 11, 2008 11:06 pm
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Great news on the new version! I thought you deserted the project :) I also very much like the practice mode and the keyboard control options, which now look just like the original blockout. I must admit I was quite disappointed you didn\'t use any of my code; since it took me weeks to optimise. I r...
- Mon Oct 15, 2007 5:25 pm
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Hi, Ok here is included a version of the botplayer: [file name=BotPlayer.txt size=12842]http://www.blockout.net/components/com_fireboard/uploaded/files/BotPlayer.txt[/file] . It averages around 1100 blocks on 3x3x6 Basic (thus on average it reaches level 10 with ease). So, I reached my goal, and I t...
- Wed Oct 10, 2007 6:10 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Jean-Luc, where are you? I am progressing steadily but give us a sign of life!
- Thu Sep 27, 2007 6:26 pm
- Forum: Blockout II
- Topic: site & game suggestions
- Replies: 4
- Views: 22321
Re:site & game suggestions
Great ideas! For nr 2:
Alternatively, there could be a button on the ranking page saying \"unique players only\". So the viewer can toggle this on or off.
Alternatively, there could be a button on the ranking page saying \"unique players only\". So the viewer can toggle this on or off.
- Wed Sep 26, 2007 5:48 am
- Forum: Blockout II
- Topic: BL2 Bot Player
- Replies: 144
- Views: 217390
Re:BL2 Bot Player
Just to say I am still working on this, got the average up to around 800 blocks in the smallest mode on BASIC (average over 2500 games, took more than 10 hours to run them). My goal is to get the average over 1000. Jean-Luc, if you plan to release a new blockout version, please do say so, so I can p...