New online version of BlockOut2 with help by AI

General Discussions about Blockout.

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MagI
Posts: 60
Joined: Sat Jan 18, 2020 9:32 am
Location: Sweden , Skåne , Hjärnarp
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New online version of BlockOut2 with help by AI

Post by MagI »

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I have now tried to clona the source code of BlockOut2 in C/C++ to a online version
with the help of the latest AI coding models like Claude code and others.

https://blockout.nu/

I believe it is possible to do a seriously close clone of BlockOut2
if I just get help testing it and get notes and comments from you about bugs and so on.

Lets have a discussion and together decide what need to be done
to make a perfect online version of BlockOut2.

But please be patient with me.
It take time to fix things some times and get it just as good as possible.

I need sound files

┌───────────────┬────────────────────────────────────────────────┐
│ File │ Plays when │
├───────────────┼────────────────────────────────────────────────┤
│ blub.wav │ Menu navigation / button select │
├───────────────┼────────────────────────────────────────────────┤
│ wozz.wav │ Graphics-menu action (a settings sweep/toggle) │
├───────────────┼────────────────────────────────────────────────┤
│ tchh.wav │ Graphics-menu action (the other one) │
├───────────────┼────────────────────────────────────────────────┤
│ hit.wav │ A piece locks/lands in the pit │
├───────────────┼────────────────────────────────────────────────┤
│ line.wav │ A layer is cleared │
├───────────────┼────────────────────────────────────────────────┤
│ line2.wav │ Layer cleared — alternate (2nd sound set) │
├───────────────┼────────────────────────────────────────────────┤
│ level.wav │ Level up │
├───────────────┼────────────────────────────────────────────────┤
│ level2.wav │ Level up — alternate │
├───────────────┼────────────────────────────────────────────────┤
│ empty.wav │ Pit goes completely empty after a clear │
├───────────────┼────────────────────────────────────────────────┤
│ empty2.wav │ Pit emptied — alternate │
├───────────────┼────────────────────────────────────────────────┤
│ welldone.wav │ "Well done" praise event │
├───────────────┼────────────────────────────────────────────────┤
│ welldone2.wav │ Well done — alternate │
└───────────────┴────────────────────────────────────────────────┘

1 music file (.ogg)

┌───────────┬─────────────────────────────────┐
│ File │ Plays when │
├───────────┼─────────────────────────────────┤
│ music.ogg │ Credits-screen background music │
└───────────┴─────────────────────────────────┘

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Where can i find these sound files ?


Anything else ?

It would be nice when everything is in place to be able to upload scores to the original global scoreboard
but first this online game need to be perfect before taking that step.


Peace and love from Sweden

Regards
M.Sc. Magnus
User avatar
MagI
Posts: 60
Joined: Sat Jan 18, 2020 9:32 am
Location: Sweden , Skåne , Hjärnarp
Contact:

Re: New online version of BlockOut2 with help by AI

Post by MagI »

---

I found the sound files and i have sound in the game now but some issues with stuff.
Will upload it when done.

https://blockout.nu/

Regards
-------------------
User avatar
MagI
Posts: 60
Joined: Sat Jan 18, 2020 9:32 am
Location: Sweden , Skåne , Hjärnarp
Contact:

Re: New online version of BlockOut2 with help by AI

Post by MagI »

-----

Done and most buggs are fixed now.

https://blockout.nu/

Get back to me if you find any buggs or if you have any requests.


MagI
---------------------
User avatar
MagI
Posts: 60
Joined: Sat Jan 18, 2020 9:32 am
Location: Sweden , Skåne , Hjärnarp
Contact:

Re: New online version of BlockOut2 with help by AI

Post by MagI »

-------------
Nerdy stuff.......

I discussed AI development of making online versions of DOOM, Quake and Prince of Persia
and after some days of code dev discussions, they also worked online and have added online scoreboards like blockout.nu .

DOOM
https://doom.blockout.nu/

Quake
https://quake.blockout.nu/

Prince of Persia
https://prince.blockout.nu/


You can find them under credits on blockout.nu also. :mrgreen:


MagI
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