Discuss about Blockout II from Jean-Luc, post your feature requests etc.


Postby Renato » Sat Jul 28, 2007 9:02 pm

When playing in a level, after a certain time the game will jump to the next level etc.

Can someone explain to me how the algorithm, which calculates the time for jumping to the next level works?

My experience is that this is not always the same amount of time, can that be correct?

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Postby jlp_38 » Sun Jul 29, 2007 1:31 am


The level doesn\'t change in function of to the time but in function of the number of cubes played. The number of cube per level depends on the pit area.
The number of cube per level is equal to:
length*15 + width*15, which means that if you play in 5x5x10, the level will change every 5*15+5*15=150 cube, if you play in 3x4x17, the level will change every 3*15+5*15=105 cube.
The block set does not affect this number.

Hope this helps
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Postby fredjust » Sun Jul 29, 2007 8:08 pm


I thought that is width*lenght*height

because in 3Dmania 3*3*10=90
and I change to level 8 at 90*8=720

but it is 3*15+3*15=90 ;)

I could be interesting to write \"cube to next level\" on the right ...
or \"level 7.8\", 7.9 and 8.0

I test this soon, now I can compil source :)

there are some not necesary information in the right

I will add points/lines

it s a good indicator of the game<br><br>Post edited by: fredjust, at: 2007/07/29 22:12
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