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Written by Jean-Luc
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Saturday, 26 January 2008 |
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Two new entries have been added to the Wiki, one for the nice blockout clone
Polycubes
and another one for the amazing 4D Tetris 4DTris. Don't hesitate to have a look at these new pages. New video links have also been added to the Wiki homepage.
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Written by Andre
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Thursday, 10 January 2008 |
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A new version of Blockout II was released by Jean Luc Pons. This new version adds the "Practice Mode" that allows you to train without time pressure and the "Demo Mode" that allows you to watch a computer AI that plays blockout. Also, several bugs were fixed: (replay bug, random generator (FLAT block set), fullscreen bug (Linux) ). |
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Written by Andre
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Thursday, 09 August 2007 |
Blockout II from Jean Luc got a Software Award from www.softpedia.com:
BlockOut II 2.3 - SOFTPEDIA "100% FREE" AWARD
This software product was tested in the Softpedia labs on: 09 August 2007
Softpedia guarantees that BlockOut II 2.3 is 100% FREE, which means it is a freeware product (both for personal and commercial use) that does not contain any form of malware, including but not limited to: spyware, viruses, trojans and backdoors.
This software product was tested thoroughly and was found absolutely clean, therefore it can be installed with no concern by any computer user. However, it should be noted that this product will be retested periodically and the award may be withdrawn, so you should check back this page and especially the date of testing shown above.
softpedia.com 100% Freeware Award
softpeda.com Blockout II Page |
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Written by Andre
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Wednesday, 01 August 2007 |
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Dear Blockout Fans, Blockout II is now also available for Linux! It is using open standards like OpenGL and SDL and thus might also now easily be ported to MacOS, Solaris and many other operating systems that support OpenGL and SDL.
Homepage |
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Written by Andre
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Saturday, 21 July 2007 |

Q4TRO from www.imaginovation.com is an experiment in immersive and interactive 3D puzzle worlds.
The goal was to create and explore new ways to interact with Objects in a 3D world, with the goal to prove Alexey Pajitnov wrong, who raised skepticism in a LA Times interview that, although a 3D puzzle games look "very good on the screen", "our brains haven't adapted. People have problems with 3-D."
That this is wrong at least for regular Blockout gamers can be seen easily while exploring the Blockout II online highscore database. There are top notch Blockout players here in the forum and on the highscore list, that can easily handle even the complex, 3dimensional Pentominoes.
But Alexey's statement may still hold for the average non-gamer.
The Imaginovation Team tried to make 3D interactive worlds more accessible to the average computer user.
Check their website and make your own judgement. I personally found it very interesting and the "X-Ray" mode a real innovation regarding 3D Tetris. It allows you to see through pieces in your pit by making them transparent and thus allows you to see where you left holes during your stacking.
Q4TRO at www.imaginovation.com |
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Written by Administrator
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Wednesday, 11 July 2007 |
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Finally, JeanLuc released Blockout II v2.2 and finished the Online Highscore Database. You can now play Blockout and upload your Highscores inclusive replays. Check it out here:
www.blockout.net/blockout2 |
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